AI Insights · Timothy · April 2024
Top 5 Cat Games in Norway: Q1 2024 Performance
In Q1 2024, the top 5 cat games in Norway showed varying trends in downloads, revenue, and active users on a unified platform. Here’s a detailed look at their performance.
During the first quarter of 2024, the top 5 cat games in Norway exhibited diverse performance trends across downloads, revenue, and active users. The data, provided by Sensor Tower, gives us an insightful look into the popularity and engagement of these apps.
My Talking Tom 2 from Outfit7 Limited saw a steady increase in weekly revenue, peaking at approximately $45 in the week of January 22. Weekly downloads were somewhat volatile, with a high of 681 in the week of January 22 and a low of 373 in the week of March 4. Active users remained relatively stable, fluctuating around the 7K-8K mark, with a notable rise to nearly 8K by the end of March.
My Talking Angela 2, also from Outfit7 Limited, demonstrated a mixed revenue trend, peaking at $40 in the week of February 19. Downloads saw a significant increase towards the end of the quarter, reaching 780 in the last week of March. Active users showed a downward trend early in the quarter but recovered to 7K by the end of March.
My Talking Tom Friends experienced a notable surge in revenue, especially in the week of January 22, where it peaked at $254. Downloads showed a consistent upward trend, culminating in 1.1K in the final week of March. Active users were robust throughout the quarter, ending on a high note with over 11K.
My Talking Tom from Outfit7 Limited had a modest revenue performance with occasional peaks, the highest being $20 in the first week of January. Downloads increased steadily, reaching 779 by the end of the quarter. Active users showed a healthy upward trend, ending the quarter with over 7K.
Lastly, Cat Escape! from Sunday.gg had a more fluctuating performance. Revenue peaked at $25 in the week of January 22, while downloads saw a significant drop mid-quarter, reaching a low of 159 in early March. Active users decreased steadily, ending the quarter at 870.
These trends highlight the dynamic nature of the mobile gaming market in Norway. For more detailed insights, visit Sensor Tower.